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Rendering

Loading Output Module Templates
Setting Output Module Defaults
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Rendering


SheerVideo User Manual

Adobe After Effects
Rendering: Setting Output Module Defaults


Once you have loaded the SheerVideo output templates you need into After Effects, you can use them for any rendering job. You should set the defaults whenever you will be using the same codec repeatedly. To set the default codec settings in After Effects,

  1. Edit > Templates > Output Module… Select Edit > Templates > Output Module… in After Effects's menu bar
  2. to bring up the Output Module Templates dialog box.

    Output Module Templates Dialog

  3. Movie Default Select a default movie template in the Movie Default pop-up menu at the top of the Defaults section of the Output Module Templates dialog box.

    For working compositions, you should select one of the following:

    • Sheer RGB 8b p mov8 Sheer RGB 8b p mov8, for 8-bit projects with little or no interfield motion, when no alpha channel is needed.
    • Sheer RGBxA 8b p mov8 Sheer RGBxA 8b p mov8, for 8-bit projects with little or no interfield motion, when you need to preserve the alpha channel.
    • Sheer RGBA 8b p mov8 Sheer RGBA 8b p mov8, for 8-bit projects with little or no interfield motion, when you need to preserve the alpha channel and need to preserve the unmasked RGB channels.
    • Sheer RGB 8b p mov8 Sheer RGB 8b p mov8, for 8-bit projects with large interfield motion, when no alpha channel is needed.
    • Sheer RGBxA 8b i mov8 Sheer RGBxA 8b i mov8, for 8-bit projects with large interfield motion, when you need to preserve the alpha channel.
    • Sheer RGBA 8b i mov8 Sheer RGBA 8b i mov8, for 8-bit projects with large interfield motion, when you need to preserve the alpha channel and need to preserve the unmasked RGB channels.
    • Sheer RGB 10b p mov16 Sheer RGB 10b p mov16, for 16-bit projects with little or no interfield motion, when no alpha channel is needed.
    • Sheer RGBxA 10b p mov16 Sheer RGBxA 10b p mov16, for 16-bit projects with little or no interfield motion, when you need to preserve the alpha channel.
    • Sheer RGBA 10b p mov16 Sheer RGBA 10b p mov16, for 16-bit projects with little or no interfield motion, when you need to preserve the alpha channel and need to preserve the unmasked RGB channels.
    • Sheer RGB 10b p mov16 Sheer RGB 10b p mov16, for 16-bit projects with large interfield motion, when no alpha channel is needed.
    • Sheer RGBxA 10b i mov16 Sheer RGBxA 10b i mov16, for 16-bit projects with large interfield motion, when you need to preserve the alpha channel.
    • Sheer RGBA 10b i mov16 Sheer RGBA 10b i mov16, for 16-bit projects with large interfield motion, when you need to preserve the alpha channel and need to preserve the unmasked RGB channels.

    For final compositions, you should only set the default if you will doing multiple renderings using the same template, in which case you may select any Sheer Output Module Template, depending on your final workflow.

    SheerVideo is designed for high-detail real-world and naturalistic content. If your content contains large areas of constant color, as in traditional constant-shaded 2-dimensional animation, and if it is RGB with only 8 bits per channel, then the Apple Animation codec will probably work better than SheerVideo. Note that Animation does not support high (>8b) precision or native video (Y'CbCr) pixel formats.

    The Movie Default sets the default for the Composition > Add To Render Queue and Composition > Make Movie actions.

    The factory setting for Movie Default is Lossless, which uses the Apple Animation codec set to Millions of Colors, at Best Spatial Quality, which is equivalent to the Sheer RGB 8b codec set to Millions of Colors.

  4. Frame Default Select a default frame template for rendering individual frames in the Frame Default pop-up menu near the top of the Defaults section of the Output Module Templates dialog box.

    Ordinarily, it is more convenient to use a single-image format, such as Photoshop, for this default, to facilitate transport to applications oriented toward individual images. However, if your workflow permits it, you can have After Effects create a single-frame SheerVideo movie to save space and time.

    When selecting a Sheer codec for the Frame Default, use the same criteria as for the Movie Default.

    The Frame Default sets the default for the Composition > Save Frame As > File... action.

    The factory setting for Frame Default is Photoshop 32-bit.

  5. RAM Preview Select a default preview codec for working compositions in the RAM Preview pop-up menu, from one of the following:

    • Sheer RGB 8b p mov8 Sheer RGB 8b p mov8, for 8-bit projects with little or no interfield motion, when no alpha channel is needed.
    • Sheer RGBxA 8b p mov8 Sheer RGBxA 8b p mov8, for 8-bit projects with little or no interfield motion, when you need to preserve the alpha channel.
    • Sheer RGB 8b p mov8 Sheer RGB 8b p mov8, for 8-bit projects with large interfield motion, when no alpha channel is needed.
    • Sheer RGBxA 8b i mov8 Sheer RGBxA 8b i mov8, for 8-bit projects with large interfield motion, when you need to preserve the alpha channel.
    • Sheer RGB 10b p mov16 Sheer RGB 10b p mov16, if your display can reproduce 10-bit color channels, for 16-bit projects with little or no interfield motion, when no alpha channel is needed.
    • Sheer RGBxA 10b p mov16 Sheer RGBxA 10b p mov16, if your display can reproduce 10-bit color channels, for 16-bit projects with little or no interfield motion, when you need to preserve the alpha channel.
    • Sheer RGB 10b p mov16 Sheer RGB 10b p mov16, if your display can reproduce 10-bit color channels, for 16-bit projects with large interfield motion, when no alpha channel is needed.
    • Sheer RGBxA 10b i mov16 Sheer RGBxA 10b i mov16, if your display can reproduce 10-bit color channels, for 16-bit projects with large interfield motion, when you need to preserve the alpha channel.

    Do not use any Sheer RGBA with straight alpha for the RAM Preview default. After Effects does not support RAM Previews with straight alpha, so use only settings with no alpha or premultiplied alpha.

    Do not use the Sheer Y'CbCr[A] codecs for RAM Previews, because they are generally too slow, since Synchromy has to convert every pixel from Y'CbCr[A] to RGB[A] color space.

    Unless you're planning to save the RAM Preview (Composition > Save RAM Preview...) for further compositing, there's no point in using a Sheer RGBxA codeec instead of an alpha-less Sheer RGB codec.

    Unless your display can reproduce 10 bits per channel (Billions of Colors), there's no point in using a Sheer RGB 10b codec instead of a Sheer RGB 8b codec.

    The RAM Preview default sets the default for the Composition > Preview > RAM Preview and Composition > Save RAM Preview... actions.

    The factory setting for RAM Preview is RAM Preview, which uses the Apple Animation codec set to Millions of Colors+, Premultiplied, at Best Spatial Quality, which is equivalent to the Sheer RGB 8b codec set to Millions of Colors+, Premultiplied.

  6. Pre-Render Default Select a default pre-rendering codec in the Pre-Render Default pop-up menu

    When selecting a Sheer codec for the Frame Default, use the same criteria as for the Movie Default.

    The Pre-Render Default sets the default for the Composition > Pre-render action, which adds the Import & Replace Usage Post-Render Action.

    The factory setting for Movie Default is Lossless with Alpha, which uses the Apple Animation codec set to Millions of Colors+, Premultiplied, at Best Spatial Quality, which is equivalent to the Sheer RGB 8b codec set to Millions of Colors+, Premultiplied.

  7. Movie Proxy Default Select a default movie proxy codec in the Movie Proxy Default pop-up menu

    When selecting a Sheer codec for the Frame Default, use the same criteria as for the Movie Default.

    The Movie Proxy Default sets the default for the File > Create Proxy > Movie... action, which adds the Set Proxy Post-Render Action.

    The factory setting for Movie Default is Lossless with Alpha, which uses the Apple Animation codec set to Millions of Colors+, Premultiplied, at Best Spatial Quality, which is equivalent to the Sheer RGB 8b codec set to Millions of Colors+, Premultiplied.


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